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AI Insights · Timothy · July 2022

Top 5 Solitaire Games in Brazil: Q2 2022 Performance

In Q2 2022, the top 5 Solitaire games in Brazil showed varied trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into their performance.

Top 5 Solitaire Games in Brazil: Q2 2022 Performance

In the second quarter of 2022, the top 5 Solitaire games in Brazil demonstrated diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared during this period.

Solitaire Grand Harvest from Supertreat showed strong weekly downloads, peaking at around 35K in mid-May. Weekly revenue saw fluctuations, with a high of approximately $12.2K in early May and a low of about $9.1K towards the end of May. The game maintained a robust number of weekly active users, ranging from 374K to 491K throughout the quarter.

Solitaire Cruise Tripeaks Game by Samfinaco LLC experienced a decline in weekly downloads early in the quarter, bottoming out at around 3.4K in late May before recovering to 4.9K by the end of June. The game’s weekly revenue fluctuated, starting at about $2.6K and dropping to approximately $1.8K by the end of June. Weekly active users showed a slight decline, ranging from 19.1K to 14K.

King's Pyramid Solitaire Saga maintained a steady performance with weekly downloads hovering around 600-900. Weekly revenue was relatively stable, fluctuating between $1.4K and $1.8K. The game’s weekly active users remained consistent, ranging from 2.3K to 2.7K.

Solitaire Home Design-Fun Game, published by HONG KONG FOTOABLE TECHNOLOGY LIMITED, witnessed a significant drop in weekly downloads from a high of 9.4K in early May to just over 400 by the end of June. Weekly revenue saw a peak of about $1.4K in early June, declining to around $898 by the end of the quarter. Weekly active users showed a downward trend, ranging from 18.6K to 7.5K.

Tiki Solitaire TriPeaks by Scopely, Inc. had relatively low weekly downloads, starting at around 241 and dropping to 61 by the end of June. Weekly revenue was modest, peaking at approximately $772 in early June and ending at around $414. The game’s weekly active users remained steady, ranging from 1.5K to 1.1K.

These insights are based on data from Sensor Tower. For more detailed information and additional insights, you can visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022